Here's an interesting one I just found today: > Anonymous Sat Jul 18 18:52:26 2015 No.2548043įile: 10 KB, 320x256, demoniak_02.png Īre you talking animated graphics + text parser, or also still graphics + text parser? Because there's a whole lot more of the later than the former. You mean like "use tentacle on woman"? > Anonymous Sat Jul 18 18:45:10 2015 No.2548041 Games were you have to write the commands instead of just point and click > Anonymous Sat Jul 18 18:36:45 2015 No.2548030Įarly Japanese adventures used text parsers. Why Japan never made them like that, despite all those VN? > Anonymous Sat Jul 18 18:32:46 2015 No.2548028 It just goes to show that storylines matter > Anonymous Sat Jul 18 18:24:51 2015 No.2548020 I doubt they were the only ones, but they most likely owned the rights to that paticular engine which is why you have games like LSL, KQ, SQ, and a few others I can't remember off hand that all play exactly the same. Lucasarts made many which are considered better than the Sierra games. ScummVM even cones with a few good ones for free. Have you searched at all? Sites like Abandonia have pages and pages of DOS graphical adventures. Maddog Williams is also the game where this guy came from > Anonymous Sat Jul 18 18:18:58 2015 No.2548007 Which I highly recommend if you enjoy games like Space Quest and all the other quest titles. The only other game I've found is one by Gamecrafters named Maddog Williams. Was Sierra the only ones that made these kind of games? Graphic Text Adventure Games Anonymous Sat Jul 18 18:07:35 2015 No.2547996
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